It's small and difficult to see, but there is a dime resting on the top shelf of the bookcase in this room, almost touching the ceiling. Grab it and then click the right of the two arrows pointing down near the bottom of the play area, which allows you to enter the supply closet. To the left of the base of the green lockers, there is another penny. Now you are back in the hallway you accessed by leaving Mr. Combine that item with your ruler with gum on the tip. Drag the glasses from your inventory and let them rest over the librarian's head to allow him to see better. Read, the librarian who shushed you, stands to the left of a desk. ![]() Then you need to enter the library, using the arrow pointing down near the base of the play area. At the floor to your left is a penny, which you should grab. You're now standing in the hallway, which has multiple points of egress. Then exit to the hallway by clicking the arrow near the lower right side of your active play area. Grab it from your inventory and drag it to your teacher, which triggers an additional cutscene that concludes with his glasses falling to the floor. Drag the ruler with gum on its tip over to the vent and trigger a brief cutscene that concludes with you one rubberband richer. Positioned on the wall behind your teacher is the airvent. Then click on the chewing gum to add it to your inventory. Click twice on the globe to spin it until a pink wad of gum becomes available. Soggy, is near the right side of the area and there are other students trying to pay attention.Ĭlick on the ruler to add it to your inventory, then look to the teacher's desk. You are in the seat along the room's left side, with a ruler on your desk. Articles copied from Draft Namespace on Wikipedia could be seen on the Draft Namespace of Wikipedia and not main one.Your first order of business is to leave the classroom you occupy as the game begins. The list of its authors can be seen in its historical and/or the page Edithistory:Riddle School. This article "Riddle School" is from Wikipedia. ↑ "Riddle School - Play Riddle School on Crazy Games". ![]() Riddle Transfer was released on Jand served as a direct sequel to Riddle School 5, and on March 25, 2016, nearly ten years after the release of the first game, the final game in the series, titled Riddle Transfer 2, was released. On March 17, 2008, a third game titled Riddle School 3 was released in which Phil was in High School, and on April 1, 2010, a fourth game titled Riddle School 4 was release, which made as a April Fools Joke as Riddle School 5 was released the next day. Phil was now in Middle School, prior to the first game in which he was in Elementary School. On August 22, 2006, a second game titled Riddle School 2 was released. Phil exits the previously locked school doors, and walks off to freedom. Cwesschyn wakes up at the last moment, and angrily begins to pursue Phil, but the boy has already escaped the school by then. Phil sneakily attempts to grab the key, and manages to do so. Cwesschyn, the headmaster of the school, is sleeping at his desk, with the key stationed right beside him. Explaining to the teacher within the Office as to why he is there, he enters the Principal's Office. ![]() Earning himself a dollar after a series of events, Phil gives the dollar to Chubb, the exact amount of money required to buy a cookie - though Phil learns that the cookie machine in the cafeteria is broken. Another obstacle stands in his way: a morbidly obese student named Chubb Munch, who is blocking the door to the Office. He manages to escape the room by pretending to sharpen his pencil, and accomplishes a series of tasks that will allow him to grab the key to open the school doors, as they are covered by several wooden barricades. ![]() Tired of listening to his teacher "teach" him, Phil decides to escape the school. He explains that this was due to him teasing another student during regular classes. Phil, during a school day, would later find himself stuck in the "Special Class for the Insane," being taught (incorrect) facts regarding mathematics by Mr. Phil Eggtree is a student at Riddle Elementary School, a school that, according to Phil, has lockers for dozens of students despite the fact that there are only seven students attending. The player must overcome several obstacles and use clever thinking in order to help Phil achieve his goal. The game revolves around an elementary school student, Phil Eggtree, trying to escape his school after an incident involving him teasing another student sends him to a special classroom. Riddle School is a 2006 flash based puzzle-solving game created by Jonochrome (formerly known as JonBro). Lua error in Module:WikidataIB at line 665: attempt to index field 'wikibase' (a nil value).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |